Conundrum 12 Gold and Gears: Best Dice & Blessing Guide

*Last Updated: June 2026 — Tested on Version 2.x | Gold and Gears Event (Originally Released Version 1.6)*

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Quick Answer: Configure your Company Time Custom Dice with General Observation and General Vandalism faces, target 8–12 high-tier blessings via Preservation, Hunt, and Remembrance paths — banning Propagation and Elation. DPS needs 2500+ ATK, 60%+ CRIT Rate. Supports at 160+ Speed. Enter the Second Plane with 400+ Cosmic Fragments. Rewards: Lost Crystal x3 and 20,000 Credits under 300% enemy HP amplification.


What Is Conundrum 12 in Gold and Gears?

Gold and Gears launched December 27, 2023 in Version 1.6 — a roguelite mode built around dice mechanics, blessing accumulation, and domain navigation. Hard gate: clear Simulated Universe World 5 before accessing any Conundrum stage. The Path of Erudition unlocks only after completing all event Secrets, so early routing decisions matter.

The core loop: roll dice to navigate domains, collect blessings, spend Cosmic Fragments, build a synergistic kit before each Conundrum. Gold and Gears layers Custom Dice Faces on top, giving you direct control over domain routing and reward extraction.

Why Conundrum 12 Is the Hardest Stage

Torturous difficulty applies 300% amplification to all enemy HP. Characters who previously burst elites in two to three rotations now need sustained output across extended fights — massive pressure on both DPS ceiling and survivability.

Rewards for clearing:

  • Conundrum 12 Torturous: Lost Crystal x3, Credit x20,000
  • Difficulty 5 tier: Self-Modeling Resin x1, Stellar Jade x120, Relic Remains x100

What separates clears from failures isn't raw character power — it's dice configuration and blessing routing. Even fully built five-star teams struggle with a poorly configured setup.

Enemy Mechanics and Stat Requirements

Enemies have inflated Toughness bars alongside 300% HP amplification. Weakness Break timing is a critical resource, not a bonus. Extended fights make AV management central:

  • DPS: 2500+ ATK, 60%+ CRIT Rate, 120%+ CRIT DMG
  • Supports: 160+ Speed, 120%+ Energy Regeneration Rate
  • Sustain: 4000+ HP, 1200+ DEF, 40%+ Effect RES, 120–130 Speed

Supports below 160 Speed fall behind on buff uptime, leaving your DPS exposed during critical windows.


Custom Dice Faces: How They Work and What to Pick

The Core Mechanic

Dice faces are routing tools, not cosmetic choices. A poorly configured set lands you in low-value domains repeatedly, starving your blessing count. A well-configured set funnels you through Transaction and Occurrence domains efficiently, compressing blessing acquisition into the first two planes.

The Company Time Custom Dice requires completing 20+ purchases across your run to activate its full effect. Plan your Cosmic Fragment economy from the first domain — don't improvise.

General Observation and General Vandalism: Why These Two

General Observation grants movement to any domain within the next three columns — a routing override that lets you chain Transaction domains, skip dead-end Blank domains, and maintain forward momentum toward the Third Plane.

General Vandalism converts existing domains into Blank domains while granting Combat or Elite rewards directly. It extracts reward value without spending navigation cost conventionally, accelerating blessing and fragment acquisition without burning Countdown charges.

Other face types — standard Attack, Defense, generic Support — lack the routing flexibility Conundrum 12's blessing threshold demands. They work at lower Conundrum levels but become bottlenecks at Torturous difficulty where you need 8–12 high-tier blessings before the Third Plane.

Priority Curios for Company Time Runs

  • Cosmic Fragment Magnet — 25–35% Cosmic Fragment acquisition increase; directly funds blessing purchases
  • Dice Manipulator — 20% boost to favorable dice outcomes; improves General Observation and General Vandalism trigger rates
  • Blessing Amplifier — 15% increase to all blessing effects; compounds multiplicatively with your existing pool

Base spawn rate for purchase events is 65%. Specific curios push this to 80%, meaningfully increasing Transaction domain exploitation per plane.

Recommended Dice Loadout (Tested Setup)

Honkai Star Rail Gold and Gears Company Time Custom Dice showing General Observation and General Vandalism faces

  1. Primary Face: General Observation — routes to Transaction domains in the next three columns
  2. Secondary Face: General Vandalism — extracts Combat/Elite rewards, converts low-value domains
  3. Fragment Priority: 400+ Cosmic Fragments entering Second Plane, never below 300 minimum
  4. Countdown Management: Keep Countdown at 8+ entering Third Plane
  5. Purchase Target: 20+ purchases to fully activate Company Time

Standard runs generate 800–1,000 Cosmic Fragments total, with 600–700 spent on blessings — leaving buffer for Neural Impulse upgrades (100 Fragments each at Respite domains) and Occurrence domain conversions.


Best Blessing Combinations for Conundrum 12

How Blessings Stack

Blessings compound — each additional blessing multiplies the effective value of existing ones. The 8–12 high-tier blessing target before the Third Plane isn't arbitrary: below 8, compounding hasn't reached critical mass; above 12, you're spending Fragments on diminishing returns.

Path selection concentrates your blessing pool. Selecting Preservation, Hunt, and Remembrance as primary paths keeps offers high-synergy. Banning Propagation and Elation removes low-value blessings entirely, increasing the probability each offer is worth purchasing.

Must-Have Blessings — Buy Immediately When They Appear

  • Joyful Destruction — 30% chance for 200% damage; highest single-blessing damage ceiling in the event
  • Echoing Assault — additional attacks at 40% original damage; passive multiplier requiring no SP investment
  • Blessing Amplifier effect blessings — 15% increase to all blessing effects; stacks multiplicatively

Blessing Synergy Tiers

Tier 1 — Core (Always Build This):

Honkai Star Rail Joyful Destruction and Echoing Assault blessings from Gold and Gears event

Joyful Destruction + Echoing Assault. Joyful Destruction's 30% proc rate means roughly one in three attacks triggers 200% damage. Echoing Assault ensures every attack contributes additional damage regardless of proc luck.

Tier 2 — Amplification Layer: Fragment generation and acquisition rate blessings. Cosmic Fragment Magnet's 25–35% increase means more purchases per plane, more blessings — a self-reinforcing feedback loop.

Tier 3 — Survivability Insurance: Preservation path blessings that reduce incoming damage or generate shields. They don't raise your damage ceiling, but they prevent wipes that reset progress entirely.

Managing Bad RNG

  • Never purchase a below-Tier-2 blessing if your Fragment count is below 500
  • Prioritize Occurrence domain conversions when Transaction domains offer only Tier 3 blessings
  • Use General Observation to route toward the next Transaction domain rather than accepting a bad offer
  • Maintain Countdown above 8 entering Third Plane to preserve routing options when RNG has been unfavorable

Optimal Combined Strategy: Dice + Blessings Together

Offensive Combo (Primary Recommendation)

General Observation + General Vandalism dice paired with Joyful Destruction + Echoing Assault blessing core, supplemented by Hunt path blessings. Requires DPS at 2500+ ATK, 60%+ CRIT Rate, 120%+ CRIT DMG — below these thresholds, blessing multipliers don't reach full potential.

Execution order:

  1. Route to Transaction domains in columns 1–3 using General Observation
  2. Purchase Joyful Destruction and Echoing Assault first at 90–140 Cosmic Fragments each (30–40% below standard 150–200 cost)
  3. Use General Vandalism to extract Elite rewards from unreachable domains
  4. Maintain 400+ Fragment buffer while accumulating 8+ blessings before Plane 3
  5. Enter Conundrum 12 with Countdown at 8+ and full blessing stack active

Balanced Combo (For Teams Below Stat Thresholds)

General Observation routing toward a mix of Transaction and Respite domains, with blessing purchases split between Joyful Destruction and Preservation path blessings. Spends 650–700 Fragments versus the offensive build's 600–650, but reduces wipe risk significantly. Extends fight duration by one to two rotations on average — acceptable if it prevents full team wipes.

F2P Setup That Still Clears

  • Prioritize Blessing Amplifier blessings (15% to all blessing effects) — scale better with lower base stats than raw damage blessings
  • Use Preservation path blessings more heavily for survivability
  • Focus on accessible carries with strong blessing synergy (Seele requires 140+ Speed)
  • All relics at minimum +12; +15 on Body, Feet, Sphere, and Rope slots
  • Accept longer runs and plan Countdown management accordingly

Best Team Compositions

DPS Carries: Stat Thresholds and Relic Sets

Non-negotiable stat floors at Torturous difficulty:

  • ATK: 2500+
  • CRIT Rate: 60%+ (below this, Joyful Destruction's proc rate becomes unreliable)
  • CRIT DMG: 120%+

Recommended relic sets:

Honkai Star Rail 4-piece Genius of Brilliant Stars relic set for DPS in Gold and Gears

  • 4-piece Genius of Brilliant Stars — Quantum damage or multi-hit kits
  • 4-piece Hunter of Glacial Forest — Ice DPS, particularly Jingliu

Planar Ornaments:

  • Space Sealing Station — ATK% boost feeding the 2500+ ATK threshold
  • Inert Salsotto — CRIT Rate and ultimate damage for burst carries
  • Sprightly Vonwacq — Energy Regeneration for ultimate-dependent carries

Speed tuning: Seele needs 140+ Speed to maintain action advance loop; Jingliu operates at 110–120 Speed given her kit's built-in action mechanics.

Supports and Sustain

Supports at 160+ Speed, 120%+ Energy Regeneration Rate. Falling below 160 Speed means buffs expire before your DPS completes their rotation.

Recommended Planar Ornaments for supports:

  • Penacony Fleet of the Ageless — HP% and ATK% team buff
  • Belobog — DEF% and shield generation

Sustain at 4000+ HP, 1200+ DEF, 40%+ Effect RES, 120–130 Speed. The 40% Effect RES threshold specifically protects against crowd control that becomes more dangerous in extended Torturous fights.

Recommended relic sets for sustain:

  • 4-piece Knight of Purity Palace — shield generation and DEF scaling
  • 4-piece Messenger Traversing Hackerspace — Speed buff for the team

Alternative Teams Without Meta Characters

The blessing system is designed to let non-meta teams clear high Conundrum levels through superior routing. Key adjustments:

  • Prioritize Blessing Amplifier curios and blessings to compensate for lower base damage
  • Use four-star characters with strong blessing synergy over five-star characters with poor synergy
  • Ensure all relics are at +12 minimum — under-leveled relics are a more common failure point than character rarity

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Step-by-Step Clear Guide

Pre-Battle Checklist

  1. Company Time dice: General Observation + General Vandalism configured
  2. 20+ purchases completed
  3. 8–12 high-tier blessings including Joyful Destruction and Echoing Assault
  4. Countdown at 8+ entering Third Plane
  5. Cosmic Fragments above 400 (minimum 300)
  6. DPS: 2500+ ATK, 60%+ CRIT Rate, 120%+ CRIT DMG
  7. Supports: 160+ Speed, 120%+ Energy Regeneration Rate
  8. Sustain: 4000+ HP, 1200+ DEF, 40%+ Effect RES
  9. All relics +12 minimum, +15 on Body/Feet/Sphere/Rope
  10. Paths: Preservation, Hunt, Remembrance — Propagation and Elation banned

Phase 1: Action Economy

Establish Weakness Break on the highest-threat enemy within the first two actions. Toughness bars are proportionally larger under 300% HP amplification — coordinate Toughness reduction across your team's first rotation rather than splitting damage.

  • Use Skill Points on DPS during the first rotation to establish damage momentum
  • Reserve ultimates for the Phase 1-to-Phase 2 transition
  • Maintain at least one SP in reserve at all times to avoid SP-lock during critical moments
  • Direct Joyful Destruction procs at the highest-HP enemy to maximize the 200% damage multiplier

Phase 2: Wipe Prevention

Phase 2 introduces the most dangerous enemy configurations. Extended fight duration means debuffs and enemy buffs accumulate — teams with below-40% Effect RES on sustain characters begin collapsing here.

  • Keep sustain character's ultimate available for emergency healing during Phase 2 transitions
  • Use Preservation path blessings' shield generation proactively, not reactively
  • Supports at 160+ Speed should be acting before enemies in most rounds
  • Direct Echoing Assault's additional attacks at the highest-Toughness enemy to accelerate Break timing

Final Rotation: Score Maximization

Score depends on fight duration and team survival. With the full offensive blessing stack, most well-built teams complete Conundrum 12 within the optimal time window.

  1. Confirm all blessing effects active before the final enemy wave
  2. Use ultimates in sequence to concentrate damage
  3. Trigger Joyful Destruction procs on the final enemy's remaining HP pool
  4. Echoing Assault's 40% additional damage ensures consistent output even if CRIT procs are unfavorable

Common Mistakes That Cause Failures

Wrong dice faces: Selecting generic Attack or Defense faces without considering routing implications. Players who configure for combat efficiency rather than routing efficiency arrive at Conundrum 12 with 4–6 blessings instead of 8–12. Against 300% HP amplification, this deficit is insurmountable.

Random blessing selection: Taking the first blessing offered without evaluating synergy produces incoherent pools that don't compound. A pool of 8 synergistic blessings outperforms 10 random ones. Always evaluate each offer against your current pool before purchasing.

Below-threshold stats: At 2000 ATK, even with perfect blessing synergy, fights extend long enough that sustain characters get overwhelmed. Relics below +12 are the most commonly overlooked failure point — no blessing combination fully compensates for under-leveled gear.

SP and AV mismanagement: Burning all SP in Phase 1 leaves you SP-locked in Phase 2 when enemy mechanics demand immediate responses. Supports below 160 Speed create buff uptime gaps every round they act after an enemy instead of before.


Frequently Asked Questions

Q: What are the best custom dice faces for Conundrum 12? General Observation and General Vandalism on the Company Time Custom Dice. General Observation routes you to any domain in the next three columns for Transaction chaining. General Vandalism converts domains to Blank while granting Combat or Elite rewards, accelerating blessing acquisition without burning Countdown charges.

Q: Which blessing combinations work best? Core combo: Joyful Destruction (30% chance for 200% damage) + Echoing Assault (additional attacks at 40% original damage). Supplement with Preservation path blessings for survivability and Hunt path blessings for CRIT amplification. Target 8–12 high-tier blessings before the Third Plane.

Q: Can F2P players clear Conundrum 12? Yes — correct dice configuration and blessing routing matter more than character rarity. Prioritize Blessing Amplifier blessings (15% to all blessing effects), lean on Preservation path blessings for survivability, and get all relics to +12 minimum.

Q: How do I unlock Conundrum 12? Clear Simulated Universe World 5 to unlock Gold and Gears, then progress through Conundrum levels sequentially. Path of Erudition unlocks after completing all event Secrets. Conundrum 12 requires clearing all preceding levels.

Q: How many Cosmic Fragments should I have before Conundrum 12? 400+ entering the Second Plane, hard minimum 300. Standard runs generate 800–1,000 total Fragments, with 600–700 spent on blessings. The remaining buffer funds Respite domain Neural Impulse upgrades (100 Fragments each) and emergency Occurrence domain conversions.

Q: Offensive or defensive dice faces for Conundrum 12? Offensive (General Observation + General Vandalism) for players meeting stat thresholds: 2500+ ATK DPS, 160+ Speed supports, 4000+ HP sustain. Hybrid approach incorporating Preservation path blessings for players below these thresholds — accept slightly longer fights in exchange for reduced wipe risk.


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