HoK Dec 2025 Meta: Augran 55.1% WR Jungle King & Daji Guide
Buffget
2025/12/01
Post-Patch 1.10.5 (Oct 16) and Plus Update (Nov 15), the meta screams mobility, burst, and sustain. Augran owns jungle with a 55.1% WR in Diamond+, 45.2% ban rate, and 94% pro presence—straight-up 1v9 material. Daji? She's mid-lane terror at 54.7% WR and 91% KWC presence. Nail those 1:00-1:30 ganks, and your WR jumps to 73%. Boom.
Diving into the December 2025 HoK Meta
Patch Changes That Shook Things Up
Patch 1.10.5 dialed back Sun Shangxiang's ult from 200% to 180% AD and trimmed Athena's CC from 2.5s to 1.8s. Result? Faster clears and slicker rotations for junglers and mids. The Plus Update threw in performance matchmaking—rack up SSS ratings plus +2 stars in losses after 20 games, factoring hero perf, role, and teamwork. Season 12 kicked off Sep 24, breathing life into tanks and supports amid hyper-mobility chaos. King's World Cup data (Sep 15-Oct 24) hints at 5% early DR tweaks for assassins—keep eyes on weekly notes. Tweak builds monthly; snag 3-5% WR bumps easy.
What Makes Augran and Daji S-Tier Kings (or Queens)?
Augran's your sustain beast—55.1% WR Diamond+, 94% pro presence, 58% KWC WR across 64 matches. He carries jungle 1v9, no sweat. Daji? 54.7% WR, 65% pro WR, 91% KWC picks—she melts immobile carries from mid. Rush Down comps packing both? 68% tournament WR. Flex Augran first pick (jungle or clash lane), ban Daji against low-mobility teams. Cap at 2-3 S-Tiers per role, and track your personal WR for Master+ climbs.
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The Full S-Tier Breakdown
How We Rank: Win Rates, Bans, Pro Love
S-Tier means Diamond+ WR over 54%, pro presence above 90%, bans hitting 45%+. Augran jungler: 55.1% WR, 45.2% ban, 94% presence post-1.10.5. Daji mid: 54.7% WR, high contest rate, 91% KWC.
Quick stats rundown:
Augran (Jungle): 55.1% WR Diamond+, 45.2% ban, 94% pro presence.
Daji (Mid): 54.7% WR, high contest, 91% pro presence.
Hit GPM leads off buffs by 01:15 (15-20% gold edge), ganks 1:00-1:30 spike WR to 73%. Filter for >50% WR heroes, grind 20 games to SSS.
More S-Tier Threats Lurking
Lam (54.9% WR, 98% P/B, killer lvl2 ganks). Loong scales hard. Yaria brings synergy magic. Rush Down squads like Charlotte/Lam/Daji/Marco Polo/Yaria? 68% WR. Regionally, Ban Mai Shiranui dominates Asia/Korea at 80.9%. Augran edges Lam late-game tankiness—my take, anyway (editor's bias from too many clutch ults). Duo Augran/Daji with hypercarries like Marco-Yaria for 70%+ WR alts.
Augran: Your Jungle Carry God for Climbing
Skills and Max Priority
Passive Soul Resonance: Basics chain souls (3s link, 50% phys atk; pops 70-140 +80% phys atk magic dmg—100% at orb start/end).

Skill 1 Path of Passing (CD 12.5-10s): 250-500 +100% extra phys atk magic dmg (+150-300 +60% on walls), terrain ignore, +50-100% MS with 30% slow, recalls Divine Seer in 4s.
Skill 2 Death’s Precipice (CD 10-8s): 225-450 +80% phys dmg, 25-50% slow, marks up to 3 for +160-320 +60% magic + AA amp +50% dmg/heal 65-130 +1.5% HP.
Ult Conductor of Souls (CD 40-32s): 380-760 +150% phys, 0.5s knockback, heal 750-1500 +12% HP (+50% per extra hero, max 100%), spawns 8s clone at 30% phys atk.
Max Skill 2 first—clears and sustain galore. Ult at 6/11/15. Combo flow: Skill 1 > Skill 2 mark > AA > soul procs > Ult. Smooth.
Builds and Runes That Slap
Core: Resistance Boots (+120 MR/60 MS/30% debuff resist), Dominance Ice, Shield of the Lost, Twilight Armor (10% HP/MR/phys mit).

Option 1: Giant’s Grip (+1200 HP/5% CDR/6% MS, hunter true dmg), Boots of Resistance, Axe of Torment, Doomsday, Blood Rage, Cuirass (Calamity/Hunt/Eagle Eye 10x).
Option 2: Giant’s Grip, Boots, Blazing Cape, Eye of the Phoenix, Blood Rage, Doomsday (Fate/Stealth/Void 10x).
Lv5 Arcana: +16 Phys Atk/+23 Def/+10% AS/MS/+702 HP/+6% CDR. Budget? Eagle Eye/Hunt/Mutation. Rush Boots vs CC. Stack Giant’s Grip (30 HP/0.2% CDR per 25 kills). Aim 64+ phys pierce, 1162+ HP.
How to Play the Demon
Dive and gank pre-lvl4 (tank 3-4 tower shots). Buffs at 01:15. Late? Tanky frontliner—ult into 2+ enemies over 1800 effective HP, or clash lane flex. Ganks 1:00-1:30 for that 73% WR pop. Ward up vs Jing/Lam invades. (Pro tip: I've lost count of games won timing those early hooks.)
Daji: Mid's Burst Assassin Supreme
Kill Combos That Delete
Standard: Skill 1 charm lands > Skill 2 AOE burst > Ult finish. Lvl2 gank? Clear 4 minions, rotate—73% WR vs squishies. Shuts down Mai Shiranui. Nail charm for one-shots (65% pro WR). Ever wonder why pros miss zero? Practice.

Sustain Builds for the Long Haul
Magic Boots, Fleeting Time, Holy Grail. Arcana: Nightmare (+4.2 mag atk), Mind's Eye (pierce), Compassion (+1% CDR) for mana/CDR sustain. Vs Augran? Anti-heal (40-60% cut via Witch's Cloak).
Fight Smarts
Burst mids vs carries, side-lane rotates. 54.7% WR shreds low-mobility. Poke lanes early; erase backlines in Rush Down (68% WR). Position? Flank, don't frontline.
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Augran vs Daji: Solo Queue Showdown
Solo Carry Strengths
Augran edges with sustain and 1v5 potential (55.1% WR tops Daji's 54.7%)—jungle dives shine Diamond-. Daji? Pure delete machine, CC wave clear, 1v1 squishies, lvl2 ganks.

Teamfight Breakdown
Augran dives front-to-back, ult heals 1v5. Daji executes backline in Rush Down; duo hits 68% WR. Augran stonewalls Daji's sustain.
Key Counters
Augran owns Daji/Shangguan (anti-heal), Arthur/Dun (CC), Hou Yi (dives). Daji vs Augran: Burst/pen like Void Staff. Ban Augran first for sustain teams; Purify (1.5s CC immunity), hit 64+ pierce.
Rank Push Blueprint with S-Tiers
Own Early Game
Master 1-2 S-Tiers. Buffs 01:15 (15-20% gold lead). Ganks 1:00-1:30 (73% WR). Farm safe pre-lvl4. Rotate mid/confront.
Macro Moves
Augran locks jungle. Daji flanks sides. Ping ults. Limit 3-5 heroes/role; ban Lam/Augran/Daji.
Objective Plays
Lvl6 ult spikes rule. Balance frontline/dmg/CC. Track WR always.
Pitfalls and Fixes
Augran: Don't Chase Ghosts
Overextend pre-lvl4 sans vision? Ruin. Time ganks post-Skill 2 max; monthly build audits.
Daji: Charm Misses Kill Bursts
Whiff Skill 1? Burst gone. Overextend tanks? Grind 20 SSS games; tweak vs anti-heal.
Pro Takes and Tournament Gems
KWC 2025 Spotlights
Augran: 94% presence, 58% WR. Wolves' 4-2 win leaned Lam/Augran. Intl Championship (Nov 14-30, Philippines)—Lam MVP at 8.7 KDA, 67% WR. Rush Down? 68% WR, 70-80% kill share.
Stats from the Trenches
Diamond-: Augran/Daji self-carry. Pros favor Lam/Augran synergy (5-7 heroes/role).
Grind Tools
Practice Hacks
Customs for combos. Track patches/personal WR, SSS +2 stars in losses. 20 games/hero routine; monthly pivots.
Stat Trackers
In-game for WR/GPM—essential.
Wrapping Up: What's Next?
Meta Crystal Ball
Dec sustain nerfs incoming? Watch HoKIC data.
Your Push Plan
Play win cons. Balance comps for Conqueror.
FAQ
Who rules Honor of Kings December 2025?
Augran (55.1% WR jungle) and Daji (54.7% WR mid) top S-Tier.
Augran S-Tier for rank push?
Yep—55.1% WR, 45.2% ban, 94% pro presence. Gank 1:00-1:30 for 73% WR boost.
Daji high-elo build?
Magic Boots, Fleeting Time, Holy Grail. Nightmare/Mind's Eye arcana for CDR/burst.
December 2025 HoK tier list?
S-Tier: Augran/Daji/Lam; >54% WR, pro picks post-Oct 16 patch.
Augran or Daji for solo queue?
Augran for 1v9 sustain (55.1%); Daji squishy deletes (54.7%). Duo Rush Down shines.
Augran rank push runes?
Fate/Void/Stealth (Lv5: +702 HP/+6% CDR); Eagle Eye/Hunt budget.

