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Honor of Kings Grandmaster Rotations: 67% Gank Success Guide

Buffget

Buffget

2025/12/16

Nail Grandmaster with killer rotations, sharp map awareness, and macro smarts. We're talking Dragon at 3:30, smart wards for vision control, jungle paths hitting 67% gank success, and SSS metrics like 70-80% kill participation. Climb from Master in just 200-300 games using rotations, KPIs, and pro-level hacks.

Why Grandmaster Rotations Separate the Elite

What Makes a Rotation Grandmaster-Worthy?

Picture this: Tyrants early, Overlords mid-game, Tempest Dragon late-game dominance. You're aiming for 70-80% kill participation to snag that SSS rating. Top dogs rack up Mythic (25 stars), Epic (50 stars), Legend (100 stars).

Takes 200-300 games to grind from Master to Grandmaster—junglers and supports climb quickest. Hold a 65%+ win rate; comps like Charlotte/Lam Rush Down push 68%.

Here's the blueprint:

  1. Track the minimap obsessively for enemy spots and buff spawns.
  2. Rotate right after wave clear to objectives.
  3. Lock down 3+ objectives per game for +2-3 stars on SSS wins.

Ever notice how pros just know where everyone is? That's no accident.

Map Awareness and Macro: Your Ticket to High Elo

Up top, it's all counter-drafts and tower scraps. Key metrics? KDA ≥6.0, 25-30% damage share.

Ping missing heroes. Predict moves off buff timers. And yeah, pros spend 30-50% more time dissecting replays—game-changer.

Vision Control: The Unsung Hero of Map Awareness

Basics of Owning the Map

Keep tabs on enemy KDA, items, cooldowns, passives (Angela's stun, anyone?). Drop wards at jungle entrances, Dragon pits 30-45s early, river brush, enemy buffs.

Wards kill ganks dead. River Sprites? 126 gold before 4:00. Ward your marksman's safe spots and buff paths too.

Quick checklist:

  1. Ward river entrances pre-rotation.
  2. Only contest if team's at >70% health.
  3. Ping every enemy shuffle.

Zones You Can't Ignore

Honor of Kings map showing jungle camps, buffs, and vision zones

Eyes on jungle camps, buffs (00:30/01:00 spawns), Tyrant/Overlord, lane waves. Predict via MIA heroes or shortest minion waves (four/wave pre-4:00).

Balance that farm grind—6-7 CS/min—with constant glances.

  1. Hunt River Sprites for early gold edges.
  2. Stun creeps for invade vision.
  3. Smite smart for jungle speed.

(Editor's note: I've coached players who doubled their win rate just by obsessing over these zones—feels like cheating.)

Early Game: Set the Tone with Rotations

Crushing Lane Phase

Last-hit to hit level 4 by 02:00-02:30 (67% gank success). Jungle route: Red buff → Blue → small camp → gank at 01:15. Pressure towers pre-4:00.

Honor of Kings early jungle route guide: Red to Blue buff gank

Level 2 spikes snag first blood; supports grab Holy Grail. Nail 6-7 CS/min on last-hits.

  1. Blitz the first mid wave.
  2. Back jungler, fight for River Spirit.
  3. Freeze near tower, then rotate.

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Invade Timing That Wins Games

Roam mid after first clear; hit enemy blue if jungler's MIA. Mobility boots essential; track timers pre-4:00.

Lam clears and invades lightning-fast.

  1. Smite for max efficiency.
  2. Ward up before diving in.
  3. Gank only with CC—check mana/escapes.

Mid-Game: Macro That Crushes

Prioritizing Objectives Like a Pro

Tyrant/Overlord at 4:00, Shadow at 10:00; Dragon 3:30/7:30/11:30, vision at 3:45, position 3:55. Standard/Shadow Tyrants for gold/exp/buffs; full squad on Tempest.

Honor of Kings interface with Tyrant, Overlord, and Dragon timers

Arrive 30-45s early.

  1. Minimap for enemies.
  2. Contest at >70% health, better pos.
  3. Ward entrances/brushes.

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Split Push Done Right

Mid's shortest waves for quick clears/roams. Post-fight: waves first, then TP objectives. Four minions/wave pre-4:00.

Shield scalers; keep 1 Flash distance.

  1. Clear before roam.
  2. Ward pushes.
  3. Itemize vs threats.

Late Game: Decisions That Seal Ranks

Tyrant and Base Plays

Overlords drive buffs; Tempest at 20:00, all-in team. Watch jungler timers; dodge enemy ult edges. First tower? Gold bonanza.

Lord via timers.

  1. Rotate post-fight.
  2. Hunt low-HP loners.
  3. Vision intel rules.

Teamfight Smarts

Post-scrap: guard carries, sync up. Tanks front, share AoE.

Top 2 dmg/heals, 4+ towers.

  1. TP sync.
  2. Waves first.
  3. 70-80% participation.

Pitfalls Pros Dodge

Overextending Kills Climbs

Ditch lane tunnel vision, blind roams.

  1. Ward pushes.
  2. Trade on vuln enemies.
  3. No solo contests—ping!

Vision Blunders

Mute toxics. Breaks after 3 Ls. 3-5 Bravery Points/match (16 on streaks); 50 for Gold+.

  1. Bravery saves stars.
  2. Walks/snacks reset tilt.

Harsh truth: Ignore these, stay stuck.

Pro Replays and Hero Breakdowns

Dissecting Grandmaster Footage

Lam's pre-4:00 ganks, River Sprite obsession (67% WR). Review 30-50% more than you play.

Honor of Kings Lam early gank screenshot on River Sprite

Track passives/combos.

  1. Queue higher ranks.
  2. Ping practice.
  3. Time analysis.

Hero Rotations Tailored

Mid: burst/control. Jungle: farm/gank/objectives. Charlotte/Lam Rush Down (68% WR).

Boot swaps; timer tracking; Red avoids jungler.

Track Progress with KPIs

Vision Score Mastery

Ward entrances/bushes. SSS demands 3+ objectives.

Minimap glued; Bravery grind.

Efficiency Metrics

KDA ≥6.0, 70-80% participation, 6-7 CS/min. Win + SSS = +2-3 stars; 65%+ WR climbs; resets 0-9 to Diamond II.

Replays, pro VODs.

Hacks for Win Streaks

Comms That Click

Ping foes; sync ganks/objectives. Jungle/Mid leads.

  1. MIA predicts.
  2. Health checks.

Wave Magic

Freeze tower-side; perfect CS leads. Fast clear = roams.

What if one tweak doubled your roams?

Wrap-Up: Your Grandmaster Path

Blend it all—40-100 games for outliers.

Drills:

  1. 10min minimap daily.
  2. Replay one game/day.

FAQ

Best Grandmaster rotation in Honor of Kings?
Dragon 3:30, Tyrant 4:00 with wards; jungle Red→Blue→gank 01:15.

Improve map awareness?
Finger on minimap; buffs/MIAs; entrances 30-45s early.

Macro plays?
Objectives (Tyrants/Overlords), post-clear rotates, 70-80% participation.

Early game tips?
Level 4 by 02:00-02:30; blue invade post-clear; 6-7 CS/min.

Common macro mistakes?
Overextend no vision; pings/wards fix, breaks after 3 Ls.

Top wards for control?
Jungle/Dragon/river; >70% health pre-fights.

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