Honor of Kings Tier List 2026: Best Heroes & Arcana Guide
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Honor of Kings Global Tier List: S-Tier to D-Tier Rankings This Season
S-Tier: Dominant Picks Right Now

Patch 1.10.5 (October 16, 2025) rewards aggressive, high-mobility compositions. Four heroes stand above the rest in Diamond+ ranked play:
- Lam — Wavebreaker grants 30% cooldown reduction; relentless pressure. Win rate: 54.1%
- Loong — Infinite Vastness provides 4.5s flight mode; nearly untouchable during engages. Win rate: 55.3%
- Augran — Consistent frontline threat with exceptional team fight presence. Win rate: 52%
- Arke — Kiss of Death guarantees crits from behind (125% initial critical damage); lethal flanker in coordinated play
These four anchor the Rush Down composition — Charlotte, Lam, Daji, Marco Polo, Yaria — which hits a 68% tournament win rate when executed correctly.
A-Tier: Reliable Alternatives With High Carry Potential
Strong across most rank brackets. Pick these when S-tier heroes are banned:
- Marco Polo — Consistent marksman damage in the Gold Lane
- Daji — High crowd control uptime; synergizes with dive compositions
- Yaria — Flexible support with strong peel and engage tools
- Zhuge Liang — Zone control mage; effective when your team needs sustained magic damage
- Xiao Qiao — High burst ceiling; punishes immobile enemies in mid lane
B-Tier to D-Tier: Avoid These Meta Traps
Patch 1.10.5 directly nerfed two previously dominant picks:
- Sun Shangxiang — Ultimate damage scaling reduced to 180%; dropped A → B tier
- Athena — Crowd control duration cut to 1.8 seconds; dropped A → B tier
B-tier and below aren't unplayable, but they demand significantly more game knowledge to extract value — a risk not worth taking in solo queue.
How Tier Placements Are Determined
Rankings are based on win rates at Diamond+, pick/ban frequency in competitive play, and patch-specific balance changes. A 54%+ win rate at high rank is objectively stronger regardless of personal preference. Review the tier list after every patch and at the start of each ranked season.
The Arcana System: Complete Breakdown
Why Most Players Underestimate Arcana
Arcana is a passive stat layer that operates independently of your equipment build. At Tier 3, a full 30-slot Arcana page contributes 15–20% of your total hero power. That's not marginal — it's the difference between winning and losing trades at equal skill. Most players stalling between Gold and Epic underestimate this system entirely.
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Arcana Colors and Roles

- Red Arcana — Offensive stats: physical attack, magical attack, critical rate
- Blue Arcana — Hybrid stats: cooldown reduction, armor, magic resistance
- Green Arcana — Utility and sustain: HP, physical/magic pierce, movement speed
Two highest-impact individual Arcana:
- Eagle Eye — +0.9 physical attack and +6.4 physical pierce per piece
- Nightmare — +4.2 magical attack and +2.4 magical pierce per piece
Running 10 stacks of either at Tier 3 creates a damage advantage that compounds across an entire match.
How Arcana Stacks With Equipment
Arcana and equipment amplify each other — they're not redundant. Physical Pierce from Arcana stacks additively with item-based pierce. Reaching 64+ Physical Pierce deals near-true damage to heroes with 15–25 base armor, covering the majority of non-tanks. For mages, securing 10% CDR through blue Arcana before buying CDR items lets you hit the effective spam threshold earlier, increasing your damage window during laning phase.
Best Arcana Builds by Role
Jungle: Clear Speed and Burst Damage
Level 2 ganks between 01:00–01:30 carry a 67–73% success rate. Red Buff and Blue Buff both spawn at 00:30 — efficient pathing from the start is non-negotiable.
- 10x Eagle Eye (Red) — Physical attack and pierce
- 10x Might (Red) — Additional physical attack scaling
- 10x Agility (Green) — Movement speed for rotations
Mage: Spell Vamp, CDR & Magic Penetration
Baseline 10% CDR is required to maintain effective ability spam in lane.
- 10x Nightmare (Blue) — Magical attack and magic pierce
- 10x Sorcery (Blue) — Cooldown reduction and magical attack
- 10x Wizard (Red) — Spell vamp for sustained lane presence
Marksman: Crit Path vs. Attack Speed Path
Crit path suits Marco Polo and crit-scaling equipment. Attack speed path suits on-hit mechanics heroes.
Standard crit-path setup:
- 10x Guerrilla (Red) — Critical rate and physical attack
- 10x Skewer (Red) — Physical pierce
- 10x Agility (Green) — Movement speed for positioning
Tank & Support: Durability and Utility
As of the November 2025 update, Supports receive a 15% gold income increase, making early utility Arcana investment more viable.
- 10x Bulwark (Blue) — Armor and HP
- 10x Resistance (Blue) — Magic resistance
- 10x Tenacity (Green) — HP and physical defense
Pro tip: Anti-heal items Tome of Knowledge and Sea Halberd reduce healing effectiveness by 40–60%. Against healing-heavy compositions, factor this into your build before finalizing Arcana priorities.
Fighter & Assassin: Aggression and Sustain Balance
Assassins have a CDR cap of 45% — maximize cooldown reduction through Arcana to reduce ability downtime.
- 10x Might (Red) — Physical attack
- 10x Dexterity (Blue) — Cooldown reduction
- 10x Vitality (Green) — HP for extended fights
How to Unlock and Upgrade Arcana Efficiently
Priority Order for Maximum Ranked Impact
- Unlock 10x Eagle Eye (physical roles) or 10x Nightmare (magic roles) first — highest per-piece stat value
- Complete your Green Arcana set for movement speed and HP baseline
- Fill remaining Blue slots based on your role's CDR or resistance needs
- Upgrade all pieces to Tier 2 before investing in Tier 3
- Prioritize Tier 3 upgrades on Red Arcana first — offensive stats have the highest win rate correlation
When Tier 3 Is Worth the Investment
Tier 3 delivers the full stat values in this guide; Tier 1–2 provide proportionally lower bonuses. It's worth the investment once you have a stable 2–3 hero pool and consistently play at Epic rank or above. Below that threshold, prioritize breadth — complete all 30 slots at Tier 1–2 before going deep on Tier 3.
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Honor of Kings Ranked System: Stars, Shields & Grandmaster Requirements
Star and Rank Progression
- Epic: 50 stars required
- Legend: 100+ stars required
- Grandmaster: 100 stars required at tier entry
- Mythic: 25 stars required (post-Grandmaster progression)
Ranked seasons last 3 months. At reset: Master V drops to Diamond IV, Legend resets to Master III. Grandmaster demands consistent performance across the full season — not just a hot streak.
Rank Protection and Activity Rules
- Victory streaks of 4+ wins grant 16 Bravery Points
- Gold and Silver MVP awards grant 50 Bravery Points at Diamond tier or higher
- Grandmaster players inactive for 7 consecutive days lose 1 star
- Players at 0–9 stars reset to Diamond II at season end
Activity management matters as much as win rate.
What Grandmaster Actually Requires
The November 15, 2025 performance-based matchmaking update awards SSS ratings — granted to the top 0.01% of players — with a +2 star bonus per win. For the average ranked climber, a sustained win rate above 52% across your main hero pool is the realistic benchmark for reaching Grandmaster within a single season.
Macro Strategy for Grandmaster
Objective Timers That Decide Games

Two objectives define macro decision-making:
- Tyrant and Overlord spawn at 04:00 — contest or secure early to establish lane pressure
- Tempest Dragon spawns at 20:00 — grants 5% true damage to your entire team; frequently decides late-game team fights
Set mental timers from game start. Coordinating around these separates Grandmaster macro from lower-rank play.
Rotation Windows
After securing Red or Blue Buff at 00:30, the optimal Level 2 gank window opens between 01:00–01:30 (67–73% success rate). For laners, rotating to support a Tyrant contest at 04:00 is almost always higher value than farming a won lane.
Last-Hit Gold and Vision
- Last-hitting minions provides a 50% gold increase over passive income
- Roamer items transfer last-hit gold to the nearest ally — position near farming carries for a direct gold-efficiency multiplier
- Ward river chokepoints before objective spawns — the single most underused skill in sub-Grandmaster play
Common Mistakes Blocking Your Grandmaster Climb
- Playing unmastered S-tier heroes: A 55% global win rate hero at 20 games played will perform far below average in your hands. Mastery depth outperforms tier placement at every rank below Mythic.
- Incomplete or mismatched Arcana: Physical pierce on a mage actively reduces your effectiveness. Even Tier 1 Arcana beats mismatched Arcana.
- Ignoring objective timers: Most Diamond and Epic losses are decided by missed Tyrant or Tempest Dragon contests — not kill scores.
- Spreading your hero pool too wide: 10+ heroes prevents the mechanical intuition needed for correct decisions under pressure. Cap your ranked pool at 2–3 heroes per role.
- Skipping anti-heal itemization: Against healing-heavy compositions, not building Tome of Knowledge or Sea Halberd leaves 40–60% of enemy healing intact — a critical team fight oversight.
Metrics That Tell You If You're Actually Improving
Track these three after every session:
- Win rate over last 20 games — Below 50% signals a systemic issue with hero choice, Arcana setup, or macro
- Damage share percentage — Carry roles should contribute 25–35% of team damage; below this indicates positioning or build errors
- Objective participation rate — High-rank players participate in 80%+ of Tyrant and Tempest Dragon contests
Review replays specifically for moments you were absent from objective fights or made rotation decisions that left your team at a numbers disadvantage. These are the highest-leverage errors to fix.
Frequently Asked Questions
Q: What rank is Grandmaster and how hard is it to reach? Grandmaster sits above Legend and requires 100 stars. It demands a sustained 52%+ win rate across a focused hero pool plus consistent macro execution. Achievable within a single 3-month season for dedicated players.
Q: Does Arcana really make a big difference in ranked? Yes. A full Tier 3 Arcana page contributes 15–20% of total hero power. In close Diamond+ matchups, that stat advantage frequently decides trades and team fights.
Q: Which Arcana should I unlock first? 10x Eagle Eye for physical roles or 10x Nightmare for magic roles. Both provide the highest per-piece offensive stat value and immediately impact your laning phase.
Q: Can I reach Grandmaster without a full Arcana build? Reaching Epic is realistic with a partial build. Consistently hitting Grandmaster without a complete page is significantly harder — the stat deficit compounds every game. Complete your build before targeting Grandmaster.
Q: What's the best role for solo climbing? Jungle offers the highest individual impact through objective control and gank influence. But the best role is where you have the deepest mastery — a 55% win rate support main outclimbs a 48% win rate jungler every season.
Q: How often does the tier list change? Major shifts occur with each significant patch. Patch 1.10.5 (October 16, 2025) moved Sun Shangxiang and Athena from A-tier to B-tier within days of release. Review after every patch and at the start of each new ranked season.
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