HSR Pity Guide: Best Oneiric Shard Deals & Warp Tips 2026

Honkai: Star Rail guarantees a 5-star at 90 pulls (180 for a guaranteed featured) on the Character Event Warp, and 80 pulls on the Light Cone banner. A guaranteed limited 5-star costs up to 28,800 Stellar Jades. With Mortenax Blade (5-star Fire Nihility) arriving in Version 4.3 Phase 1 (June 2/3–24, 2026), the smart play is budgeting Oneiric Shards now—starting with the Express Supply Pass at $4.99.

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This HSR pity guide breaks down how the Warp system works, how many pulls each pity threshold demands, and where the best Oneiric Shard value sits. Whether you're full F2P or a light spender saving for a Fire Nihility team, understanding pity is the difference between landing your target unit and burning resources on a coin-flip.

How the Warp System Actually Works

Pity in HSR isn't a hidden RNG gimmick—it's a transparent, mathematically guaranteed system. Every Warp counter ticks toward a hard ceiling that must award a 5-star.

Four banner types, each with its own counter:

  • Limited Character Event Warp – features the rate-up 5-star (e.g., Mortenax Blade).
  • Light Cone Event Warp – features signature weapons.
  • Standard Warp – permanent pool with a 300-pull selector.
  • Departure Warp – beginner banner capped at 50 pulls, 20% discount.

Knowing your counter saves Shards. If you sit at pull 70, hold until soft pity instead of tossing singles into the void. For banner-by-banner planning, buffget's HSR community updates honkai star rail oneiric shard top up resources with competitive pricing and fast, secure delivery.

Soft Pity vs Hard Pity

The base 5-star rate on the Character Event Warp is just 0.6%. Soft pity inflates this from the 75th pull, climbing steeply until hard pity at 90 pulls forces a 5-star.

Line graph showing Honkai Star Rail soft pity probability increase from pull 75 to hard pity at 90

The Light Cone Event Warp has a higher 0.8% base rate, soft pity at the 65th pull, and hard pity at 80 pulls.

From thousands of community pull logs:

  1. Most character 5-stars land between pulls 75–82.
  2. Hitting hard pity (90) is uncommon but not rare—budget for it.
  3. Light Cone 5-stars typically resolve around pulls 65–75.

Plan around the average (~75–80) but always reserve enough for hard pity so you're never stranded mid-banner.

At character pity, there's a 50% chance the 5-star is the featured unit. Lose that flip and you get a random standard 5-star—but the safety net is this: your next 5-star is 100% guaranteed featured.

That's why the true worst-case for a limited character is 180 pulls / 28,800 Stellar Jades (90 to lose the 50/50, then up to 90 more for the guarantee).

Your 50/50 status carries over to the next character banner of the same type. To track it:

  • Open your Warp History (records up to 6 months).

Honkai Star Rail Warp History interface displaying recent pull records and pity counter

  • Check if your last 5-star was featured or off-banner.
  • If you lost previously, your next 5-star is guaranteed—pull with confidence.

The Light Cone banner uses a more generous 75% featured rate, so its worst case is 160 pulls / 25,600 Jades.

Pity Carryover and 4-Star Mechanics

Pity counters carry over between same-type banners, but never cross types. Character pity doesn't transfer to Light Cone, and vice versa. Standard Warp keeps its own counter.

The 4-star pity is consistent across all Warp types:

  • A 4-star (or higher) is guaranteed every 10 pulls.
  • 50% chance it's the rate-up featured character.

A common, costly mistake: assuming character pity helps Light Cone pulls. It doesn't. Treat each banner type as an independent budget.

Oneiric Shard Math: Pulls Per Pity

Shards convert to Stellar Jades, and 160 Jades = 1 Warp. Denominations:

  • 60 Shards – US$0.99
  • 300 Shards – US$4.99
  • 980 Shards – US$14.99
  • 1,980 Shards – US$29.99
  • 3,280 Shards – US$49.99
  • 6,480 Shards – US$99.99

Budget for Mortenax Blade:

  1. Soft pity (~80 pulls): 12,800 Jades.
  2. Hard pity (90 pulls): 14,400 Jades.
  3. Guaranteed featured (180 pulls): 28,800 Jades.

Chasing both the character and his signature Light Cone? Plan for up to 28,800 + 25,600 = 54,400 Jades worst case—though most land both well under that.

Best Oneiric Shard Value: Smart Top-Up Planning

The single highest-value moment in HSR is the first-time top-up bonus, which doubles Shards on every pack. The 6,480 pack normally yields 40 pulls, but with first-time bonus it delivers 12,960 Shards—81 pulls. That bonus resets on anniversaries, so save your biggest planned purchase for those windows.

For budget players, two subscriptions deliver the best Jade-per-dollar:

  • Express Supply Pass ($4.99): 300 Oneiric Shards instantly + 30 Stellar Jades daily for 30 days = 3,000 Jades total. Best ongoing value in the game.
  • Nameless Honor battle pass: Nameless Glory ($9.99) or Nameless Medal ($19.99)—supplies Jades, Star Rail Passes, and ascension materials.

Pro tip: buy larger denominations during first-time/anniversary windows rather than repeated small packs. Players topping up for buy oneiric shards mortenax blade consistently choose buffget for competitive pricing, fast delivery, and high ratings.

Monthly Jade Income and Save-Up Timeline

Free Jade stacks faster than you'd think. Reliable monthly sources:

  • Daily Training & Assignments – steady drip income.
  • Memory of Chaos, Pure Fiction, Apocalyptic Shadow – endgame rewards each cycle.
  • Simulated Universe, events, and patch maintenance compensation.
  • Express Supply Pass + Nameless Honor for active players.

A realistic estimate for an engaged F2P player clearing endgame is roughly 60–90 pulls per 6-week patch cycle. Add the Express Supply Pass and that climbs noticeably.

Save-up checklist before a target banner:

  1. Confirm release date (Mortenax Blade: June 2/3, 2026).
  2. Count current Jades + Star Rail Passes.
  3. Project income until the banner.
  4. Decide: soft-pity or guaranteed-pity target.

When to Pull vs Skip

Not every banner deserves your Jades. Evaluate by account need, not hype.

Mortenax Blade's Eidolon scaling is significant:

  • E1: -20% All-Type RES to enemies in his Zone; delays Infinite Fury countdown by 15%.
  • E2: +50% extra Skill DMG; treats ally Ultimates as Follow-Up Attacks.
  • E4: +50% DMG dealt to ally targets in Zone.
  • E6: Extra Charge generation; boosts Tenax Per Ignem to 150% multiplier.

His signature Light Cone, Reforged in Hellfire (Base HP 1,270), grants +24–30% Max HP, +20 Energy at wave start, and inflicts Purgatory (+30% CRIT DMG taken). For an HP-scaling Fire Nihility unit, that HP boost and CRIT amp make it a strong pull if you've secured the character.

A practical filter:

  1. Do I need a new Nihility DPS or sub-DPS? If yes, prioritize the character (E0).
  2. Will I use this unit in endgame this patch? If no, consider skipping.
  3. Is my account light on Light Cones? The signature offers high superimposition value; otherwise a 4-star may suffice.

Building a Fire Nihility Team

Mortenax Blade is an HP-scaling Fire Nihility unit built around his Zone and Infinite Fury states. Kit highlights:

Mortenax Blade official character artwork from Honkai Star Rail

  • Basic ATK: 50% Max HP Fire DMG with a 1-turn Taunt (100% Max HP after Infinite Fury).
  • Skill: Costs 0 SP, consumes 15% Max HP, deals AoE (36%) + 4 bounces (12% each).
  • Ultimate: Applies Balefire Bind (-30% DEF, +50% DMG taken), deploys his Zone, enters Infinite Fury (+20% CRIT Rate, +60% CRIT DMG). His Tenax Per Ignem deals 300% Max HP damage.
  • Talent: Builds Charges from ally attacks; at 9 Charges, an extra Skill restores 25 Energy.

Best main DPS partners: Acheron, Ashveil, and Feixiao—he amplifies their damage via DEF shred and vulnerability while self-sustaining through HP-cost mechanics.

For relics and Planars, prioritize HP%, CRIT Rate/DMG, and SPD to maximize his Max-HP scaling and Charge generation. His debuff Zone makes him a premium enabler in Memory of Chaos (single-target and dual-side), shines in Pure Fiction via AoE bounces, and adds consistent vulnerability in Apocalyptic Shadow boss fights.

Ascension costs to prep:

  • Character: 308,000 Credits, 15 Whimsy Wax, 15 Dreamweave Steel, 15 Lucid Awl, 65 Radiant Prominence.
  • Traces: 3,000,000 Credits plus 8 Tracks of Destiny and assorted Phargousa drops.

Pull-Budget Checklist & Common Mistakes

Before the banner goes live, run this readiness check:

  1. Jade total + projected income ≥ your pity target.
  2. 50/50 status confirmed in Warp History.
  3. First-time/anniversary top-up bonus factored in.
  4. Ascension materials pre-farmed (Radiant Prominence, Whimsy Wax).
  5. Decision made: E0 only, or character + Light Cone.

Common mistakes that waste Warps:

  • Pulling singles before soft pity instead of holding to ~75.
  • Forgetting carried-over guarantee status, leading to over-saving.
  • Buying repeated small packs instead of using the first-time double bonus.
  • Mixing up banner pity types (character pity doesn't aid Light Cone pulls).

Biggest tip: always reserve enough Jades to reach hard pity on whatever you commit to. Half-pulling a banner and losing the 50/50 with no backup is the costliest error in HSR.

Ready to lock in your next guaranteed Warp? Plan your save-up and grab the best Oneiric Shard value on buffget before your target banner arrives.

Frequently Asked Questions

What is the pity count in Honkai: Star Rail? Hard pity is 90 pulls on the Character Event Warp and 80 pulls on the Light Cone banner. A guaranteed featured limited 5-star can take up to 180 pulls (28,800 Stellar Jades).

When does soft pity start in HSR? At the 75th pull on the Character Event Warp and the 65th pull on the Light Cone banner, with 5-star rates climbing sharply from there.

How does the 50/50 system work? At character pity, there's a 50% chance of the featured 5-star. Lose it, and your next 5-star is 100% guaranteed featured. The Light Cone banner uses a more generous 75% rate.

How many Stellar Jade equal one Warp?160 Jades = one Warp. A guaranteed featured character (180 pulls) costs 28,800 Jades; a guaranteed Light Cone (160 pulls) costs 25,600 Jades.

Is the first-time top-up bonus worth it? Yes—it doubles Shards on every pack. The 6,480 pack yields 12,960 Shards (81 pulls), and the bonus resets on anniversaries, making it the best one-time value available.

When should I skip a banner? Skip if you don't need the unit's role or won't use it in endgame this patch. Prioritize Eidolons or Light Cones only after securing units that genuinely improve your Memory of Chaos, Pure Fiction, and Apocalyptic Shadow clears.