Genshin Pity System 2025: 90 Pull Guarantee, Soft Pity & Carryover
Buffget
2026/01/08

Genshin's pity system hands you 4-stars every 10 pulls and locks in 5-stars at 90 (character or permanent banners) or 80 (weapons). Banners of the same type? No reset—your counters roll right over. And now Capturing Radiance (kicked off in Ver. 5.0, Aug 28, 2024) throws in a sneaky 0.018% shot at the featured character after a 50/50 loss. Track it all in Wish History for those 180-pull guarantees (that's 28,800 Primogems, folks).
What is the Genshin Impact Pity System?
Pity's your safety net: snag a 4-star after 10 wishes (99.4% odds on the 10th for Character Event banners), then push to a 5-star at 90 pulls for characters/permanent or 80 for weapons. Soft pity? It kicks in around 60-80 pulls—averaging ~74 on character/standard, ~63 on weapons. Base rate's 0.6%, but it climbs to about 1.6% effective. Simple flow: Pull till 4-star (resets that counter). Keep going to hit 90 (14,400 Primogems).
Soft Pity Mechanics
Things heat up after 60 pulls. You're looking at 62.5 pulls on average for a character 5-star (1.6% effective rate), with 66.6% landing featured. Wish History tallies it up. Pro move? Bang out 10-pulls when you're near 70—odds spike hard.
Hard Pity Guarantees
Hard cap: 90 pulls for character 5-stars (28,800 Primogems for a full 180 to guarantee featured). Weapons hit at 80 (25,600 Primogems). Any 4-star resets its own counter; 5-stars reset both. Break it down: 10-pull for 4-star pity (1,600 Primogems). Stack toward your target banner.
Pity for 4-Stars vs 5-Stars
4-stars drop every 10. Featured odds? 50% on character banners, 75% on weapons—and if you miss, the next one's guaranteed (worst case, 20 pulls or 3,200 Primogems). Resets don't touch 5-star pity. Say you whiff the featured at pull 5? It'll show within 10-15 next time.
Does Pity Reset Between Banners? The Truth
Short answer: Nope, not for same-type banners. Your 70 pulls on a dying Character Event banner? They carry straight to the next one. Counters split by type—Character Event, Weapon Event, Permanent. Got 70 pity? Just 20 more to 5-star glory. Check Wish History before it ends. Jump to the new same-type banner. Steer clear of cross-types.

Rules for Limited Character Banners
Character Event Wish and Wish-2? Shared counters and guarantees since Ver. 2.3. Still 90 pity, 50/50 for featured (standard pool: Diluc, Qiqi, Jean, Mona, Keqing, Tighnari, Dehya). Chain 'em across limited banners—build that pity like a boss.
Weapon Banner Pity Behavior
80-pity hard cap, 75% featured shot (Epitomized Path lets you bank 1 Fate Point after a loss, Ver. 5.0+; max 160 pulls). Base 4-star at 6% (14.5% average). Accumulate Fate Points. Pick your Path. Carryover to the next Weapon Event.
Standard vs Event Banner Differences
- Character Event: 90 pity, 50% featured 5-star, 50% featured 4-star.
- Weapon Event: 80 pity, 75% featured 5-star, 75% featured 4-star.
- Permanent: 90 pity, straight 50/50, no featured 4-stars.
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Capturing Radiance Banner Pity Specifics
Capturing Radiance (Ver. 5.0, Aug 28, 2024) adds that 0.018% chance to flip a standard 5-star into featured after a 50/50 loss on Character Event or Wish-2 banners. Guaranteed after 3 losses (bumps effective odds to 55%). Runs independent of regular pity. Pull on a loss. Check for conversion. Next one's locked featured.
Banner Duration and Schedule
Hits Ver. 5.0+ Character Banners (usually 21 days). Keep an eye in-game after Aug 28, 2024.
Carryover from Previous Banners
Same-type pity carries over to Radiance banners; it only triggers on non-guaranteed pulls. Pre-Ver. 5.0 50/50? Still good. Peek at Wish History first.
50/50 Odds on Capturing Radiance
Base 50% plus Radiance boost. Loss bags a Fate Point (resets on win or banner end). Caps at 180 pulls. Chase the loss for that 0.018% shot.
Pity Carryover Explained with Examples
Counters stick within their type—no bleeding across. Ver. 5.0 tweaks Epitomized Path with 1 Fate Point per loss. End on high pity. Fire up the next same-type. Track those Fate Points.
Case Study: Switching from Previous Banner

70 pulls deep on the last Character Event? Just 20 more on the new one—saves you 3,200 Primogems. Averages 62.5 pulls per 5-star. Export history and plan ahead.
What Happens After Pity Trigger
5-star pops? Resets everything. 4-star? Just its counter. Dupe 5-star chars give 10 Starglitter + Stella Fortuna. Like after a full 180.
Patch 4.x Changes
Ver. 4.5 brought Chronicled Wish (90 pity, 50% designated). Ver. 5.0: Radiance debuts, Path gets refined.
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Common Pity Myths Debunked
Myth: Resets across all banners. Truth: Carries within type; Fate Points reset per banner. Check Wish History. Skip unrelated pulls.
Myth: Pity Always Resets on New Banners
Nah—same-type rolls over (like 70 to 90). History doesn't lie.
Myth: Soft Pity Guarantees Featured Character
Nope. 50/50 still rules; data shows 66.6% featured.
Cross-Banner Pity Misconceptions
Zero sharing between Character, Weapon, Permanent. Weapon's ~63 soft pity? Doesn't touch characters.
(Editor's take: I've watched newbies torch accounts on this—always verify types first.)
How to Track Your Pity Progress
Wish History spills the beans: counts, 50/50 status, Fate Points per type (unlocks at AR 5). Paimon menu > History. Filter by type. Jot pulls since last 5/4-star.
Using In-Game Wish History
Logs pity, guarantees; multi-rolls tally last 5-stars. Export for crunching numbers.
Third-Party Pity Calculators
Plug in your history (3.162★ average for chars). Simulate those 180-pull locks.
Pull Planning Tools
Aim near pity. Hoard 14,400 Primogems.
Optimizing Pulls Around Pity Rules
Stockpile 28,800 Primogems for 180 on high-pity banners; dodge cross-types (0.6% to 1.6% effective swing). Build smart. Pull when close. 50/50 loss? Next is guaranteed.
Save Primogems Strategy
Chain same-types. Beginners' Wish hooks Noelle + 4/5-stars.
When to Pull or Skip Banners
60 pity? Pull. Cross-types? Skip.
Handling 50/50 Losses
Loss = Fate Point + Radiance chance. Max 2 losses to guarantee.
Pity System Comparisons Across Banners
Character: 90 pity/50% featured/5.1% 4-star. Weapon: 80/75%/6%. Chronicled matches Character, but independent. No cross-carry.
Capturing Radiance vs Other Events
Radiance: 55% effective 50/50. Pity mirrors Character.
Limited vs Permanent Banners
Limited chains carryover. Permanent? Solo 90 pity.
Frequently Asked Questions (FAQ)
Does pity reset after a banner ends in Genshin Impact?
No, carries to next same-type (e.g., Character Event).
How does pity work between different banners?
Separate counters per type; no cross-transfer.
Is there pity carryover on Capturing Radiance?
Yes, Character Event rules; Radiance independent.
What is soft pity in Genshin Impact?
Rate increase 60-80 pulls (~74 char, ~63 weapon).
Can you lose 50/50 pity multiple times?
Yes, up to 2 losses (180 pulls guarantee).
Does weapon banner pity share with character banners?
No, separate.
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