Qingxiao Lunite Cost 2026: 12,500 to Hit 80-Pull Pity

Short answer: you need 12,500 Lunite to hit the 80-pull hard pity for Qingxiao from zero pity after claiming the 300 Astrite compensation — or 11,240 Lunite if you also sweep 21 days of dailies (1,260 Astrite). Worst case, funding all 160 pulls through a 50/50 loss costs 25,300 Lunite after the same compensation. Qingxiao runs Version 3.6 Phase 1, August 20 to September 10, 2026.

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The Three Numbers to Anchor Your Budget

  • 12,500 Lunite — hard pity from zero pity (12,800 Astrite − 300 comp).
  • 11,240 Lunite — same target, minus 1,260 Astrite from 21 days of dailies at 60/day.
  • 25,300 Lunite — absolute worst case: 160 pulls (25,600 Astrite) − 300 comp.

Before you spend a cent: claim the compensation mail (unclaimed mail expires), then open Convene History and confirm your true pity count. Every calculation below breaks if your assumed pity is off by 15 pulls.

Currency Basics: The 160-Per-Convene Rule

Astrite is earned in-game; Lunite is purchased. Each Convene costs 160 Astrite, 160 Lunite, or 1 Radiant Tide — and Radiant Tides are the ticket for the Character Event Convene featuring Qingxiao. The exchange is 1:1, so your Lunite gap and Astrite gap are always the same number.

Wuthering Waves Convene details screen showing 160 Astrite per pull

The multiplication, so you're never guessing:

  1. 1 Convene = 160 Astrite
  2. 10-pull = 1,600 Astrite
  3. 80-pull hard pity = 12,800 Astrite
  4. 160-pull worst case = 25,600 Astrite

Verify the per-pull cost on the Convene details screen every patch — that screen is authoritative, not a cached wiki page. If you're topping up against a hard deadline, Wuthering Waves Lunite top up Qingxiao day one delivery on buffget lands to your UID fast enough to fund a Phase 1 launch-day session.

Qingxiao Pity: The 80-Pull Guarantee and Soft Pity

Qingxiao is the Aero Sword Main DPS headlining Version 3.6 Phase 1, live August 20, 2026 through September 10 — a 21-day window. Banner rates:

Qingxiao Aero Sword character artwork from Wuthering Waves

  • Base 5-star rate: 0.6%
  • Soft pity starts around pull 66
  • Hard guarantee at 80 pulls
  • 4-star guaranteed at least every 10 pulls

Here's what budget planners get wrong: your first limited 5-star is a 50/50 on the featured character. Lose it, and your next 5-star is guaranteed Qingxiao. So the true ceiling is 160 pulls, not 80.

  • Best realistic case: win the 50/50 near soft pity, ~70 pulls = 11,200 Astrite
  • Median plan: 80 pulls = 12,800 Astrite
  • Worst case: 160 pulls = 25,600 Astrite

Budget for the worst case you can tolerate, not the average. And the safety net matters: pity and your 50/50 guarantee carry over to the next limited character banner. Astrite spent here is never wasted — it's stored progress.

What the 300 Astrite Compensation Is Actually Worth

Maintenance and bug compensation arrives by in-game mail, typically 300–600 Astrite. This guide uses 300 as the conservative baseline.

Now the rounding trap: 300 ÷ 160 = 1.875 Convenes. Alone, that's one pull with 140 Astrite left over — not two. It only becomes a second pull when combined with other Astrite on your account. Rounding it to 2 free pulls quietly under-funds your budget by 20 Astrite. Harmless once; ugly when you stack several sloppy assumptions.

Workflow:

  1. Screenshot your Astrite total before claiming.
  2. Claim the mail.
  3. Screenshot again, confirm the +300.
  4. Then run your gap formula — so the same 300 never gets counted twice.

The Master Formula: Your Exact Lunite Gap

Lunite needed = (target pulls × 160) − 300 comp − current Astrite − (Radiant Tides × 160) − (days remaining before Sep 10 × daily Astrite income)

Floor the result at 0. Set target pulls to (80 − current pity) for hard pity, or (160 − current pity) if you're funding through a 50/50 loss.

Income assumptions swing the answer hard over 21 days:

  • Conservative: 60 Astrite/day = 1,260 Astrite across 21 days.
  • Optimistic: add bi-weekly Tower of Adversity resets at 700–1,400 Astrite, plus event stages, Tacet Field clears, Union Level milestones and Depths of Illusive Realm runs. A full F2P clear of Version 3.6 yields roughly 13,000 Astrite — about 92 limited pulls.

That last figure changes minds: a diligent F2P account clearing all of 3.6 can fund hard pity without spending — provided the Astrite arrives before September 10.

Three Real Account Scenarios Solved

Scenario A — 0 pity, nothing banked. 80 × 160 = 12,800 − 300 = 12,500 Lunite. Sweep 21 days of dailies and it drops to 11,240. Funding the full 160-pull guarantee: 25,300 Lunite.

Scenario B — 35 pity, small stash. 45 pulls needed: 45 × 160 = 7,200 − 300 = 6,900 − 1,260 dailies = 5,640 Lunite. Toss in a few Radiant Tides from event mail and most mid-pity accounts land near 5,000.

Scenario C — 62 pity, inside the soft pity window. 18 pulls to hard pity: 18 × 160 = 2,880 − 300 = 2,580 − 1,260 = 1,320 Lunite. Since soft pity begins around pull 66, there's a strong chance you resolve within the first four of those pulls. Deep-pity accounts rarely need a big top-up — they need a small, precise one.

Sep 10 Deadline Math: Days Left × Daily Income

Count days against your server's reset time, not your local calendar. Aug 20 to Sep 10 is 21 days, but joining mid-banner shrinks your income window fast — and Astrite that arrives September 11 buys nothing here.

Sweep list before the cutoff:

  • Daily activities: 60 Astrite/day — the most reliable source
  • Tower of Adversity bi-weekly reset: 700–1,400 Astrite per cycle
  • Event stages and 3.6 version quest rewards
  • Union Level milestones and Depths of Illusive Realm clears
  • In-game mail: compensation and event distributions (constantly overlooked)

If your gap is still four digits with fewer than five days left, daily income won't close it. That's your decision point: top up, or accept the pity carry-over. If you'd rather lock in the guarantee, you can buy Astrite after 3.6 300 compensation top-ups through buffget for competitive pricing and secure, verified UID delivery instead of gambling on two more daily resets.

Lunite Pack Efficiency: Cheapest Path to Close the Gap

The most valuable line in the shop is the first-purchase bonus: the $4.99 pack grants 300 Lunite, doubling to 600 on first purchase. That doubling fires once per tier — so stacking order matters.

Wuthering Waves Lunite shop showing first-purchase bonus packs

Three rules that hold at any regional price:

  1. Claim every first-time double before repeating a tier. Doubled Lunite is the cheapest Lunite you'll ever hold.
  2. Buy the smallest combination that closes your gap. Stranding 900 Lunite strands 5.6 pulls.
  3. Work backwards from your gap figure, not forwards from a pack that looks appealing.

On the Lunite Subscription: 300 Lunite immediately plus 90 Astrite per login for 30 days (2,700 Astrite total). Across 21 claim days that's 1,890 Astrite — 11.8 pulls — plus the 300 upfront. But it drips daily. With 20 days left, excellent value. With three days left before Sep 10, you'll only see 270 of that Astrite in time. Subscriptions reward long lead times; one-off packs serve hard deadlines.

Before You Spend: Is Qingxiao Worth 80 Pulls?

As an Aero Sword Main DPS, Qingxiao occupies the primary damage slot — not support or sub-DPS. That matters for budgeting: a main DPS competes directly with whoever anchors your best team, so your return depends on whether you need a new carry or already run a functioning Aero core.

Honest guidance:

  • Under 12,500 Astrite/Lunite and not planning to spend? Skipping is legitimate. Your pity and 50/50 guarantee carry forward intact.
  • Sequence Nodes and the signature weapon are separate budgets. Weapon banner pity doesn't share with the character banner, and Forging Tides are a distinct currency. Fund the character first.
  • Never split a budget across character and weapon unless you can fully fund the character's 160-pull worst case.

Top-Up Walkthrough and Safety Checklist

  1. Read Convene History, record your exact pity count.
  2. Claim the compensation mail, screenshot your Astrite total.
  3. Run the master formula. Write down one number: your gap.
  4. Confirm your UID character-by-character before purchasing.
  5. Buy the smallest pack combination that closes the gap, prioritising unused first-time bonuses.
  6. Keep the receipt and verify your Lunite balance in-game before hitting Convene.
  7. Pull, then log your final pity for the next banner's budget.

buffget's wide game coverage, fast delivery and responsive customer service turn steps 4–6 into a few minutes — which is what you want when the banner clock is measured in hours.

Mistakes That Waste Lunite

  • Double-counting the 300 Astrite comp in both Astrite on hand and incoming rewards. Claim first, count once.
  • Assuming the comp equals 2 pulls. It's 1.875.
  • Thinking pity resets at a phase change. It doesn't — pity and the 50/50 carry over.
  • Expecting weapon banner pity to help the character banner. It never does.
  • Panic-pulling in the final hours on a partial budget. Stopping at 40 pulls with no 5-star isn't a loss — it's 40 pulls of stored progress.

FAQ

How many Lunite do I need to pity Qingxiao after the 300 Astrite compensation? 12,500 from zero pity for the 80-pull guarantee, or 11,240 if you also collect 1,260 Astrite from 21 days of dailies.

How much Astrite is 80 pulls? 12,800 Astrite (80 × 160). The 160-pull worst case is 25,600.

Does Lunite convert to Astrite 1:1? Yes — which is why your Lunite gap and Astrite gap are always identical.

Is Qingxiao guaranteed at 80 Convenes? A 5-star is guaranteed at 80, but the first limited 5-star is a 50/50. Losing it guarantees Qingxiao on your next 5-star, capping the true worst case at 160 pulls.

When does the Qingxiao banner end? September 10, 2026 — closing the 21-day Version 3.6 Phase 1 window that opened August 20.

Does my pity carry over after September 10? Yes. Both pity count and your 50/50 guarantee transfer to the next limited character banner. Unfinished progress is never lost.