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HONKAI: STAR RAIL
Honkai: Star Rail is a brand-new strategy-RPG game that allows players to explore the unknown universe.
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HSR Cost Per Pull 2026: Top-Up ($2) vs Supply Pass ($0.27)
Oneiric Shard top-up packs cost $1.98–$2.64 per pull. The Express Supply Pass? Roughly $0.27 each—nearly 7× cheaper. Character hard pity runs 14,400 Jade (~$178–$238 direct), and a guaranteed featured 5-star hits 28,800 Jade (~$356–$475). F2P income covers only 37–62 pulls monthly, so knowing these numbers before spending separates smart investment from wasted money in Honkai Star Rail.
Oneiric Shards: The Premium Currency Behind Every Paid Pull
Oneiric Shards are HSR's real-money currency. The pricing structure varies up to 34% across tiers—your pack choice directly determines effective cost per pull.
Conversion: Shards → Stellar Jade at exactly 1:1 (zero fees). Then 160 Jade = one Warp pull. 1,600 Jade = 10-pull with no bulk discount. Singles and 10-pulls carry identical odds.
Currency chain: real money → Oneiric Shards → Stellar Jade → Warp Tickets. Shards are the sole paid entry point. Jade also accumulates via events, dailies, and endgame content.
Pro tip: For competitive rates on a Honkai Star Rail Oneiric Shard top up, buffget delivers secure transactions, fast in-game delivery, and pricing below standard retail across every tier.
Oneiric Shard Pricing Tiers: USD Cost Breakdown
Six packs cover every spending level. Per-Shard cost drops roughly 34% from smallest to largest tier.

- $0.99 = 60 Shards (60.6/$, ~$2.64/pull)
- $4.99 = 300 Shards (60.1/$, ~$2.66/pull)
- $14.99 = 980 Shards (65.4/$, ~$2.45/pull)
- $29.99 = 1,980 Shards (66.0/$, ~$2.42/pull)
- $49.99 = 3,280 Shards (65.6/$, ~$2.44/pull)
- $99.99 = 8,080 Shards incl. 1,600 bonus (80.8/$, ~$1.98/pull)
The 6,480 Shard equivalent pack sits at $0.0124/Shaard vs $0.0165 in the smallest tier. Pre-tax prices; EU adds VAT.
First-Purchase Bonus: Doubled Shards
First-time bonuses double Shards per tier and never expire. Key values: $0.99 → 120 Shards; $29.99 → 3,960 (132/$); $49.99 → 6,560 (41 pulls); $99.99 → 12,960 (81 pulls at $1.23/pull). Resets during major version updates—confirmed for Version 3.2 (April 9, 2025) when all tiers refreshed. Anniversary events also trigger selective resets.
Cost Per Pull Formula
Pack price ÷ (Shards ÷ 160) = per-pull cost in USD.
Without bonuses: $1.98 (largest pack) to $2.66 (smallest). With first-time bonuses: $99.99 tier hits $1.23/pull, $29.99 tier $1.33/pull. No direct tier matches Express Supply Pass efficiency.
Rate gap: $99.99 delivers 80.8 Shards/$ vs 60.6 in the $0.99 pack—34% difference compounding at higher pity counts. Building 3,280 Shards through $4.99 packs costs ~$54.89 vs $49.99 direct. Calculate pulls needed first, then pick the tier minimizing overpayment.
Hard Pity: 90 Pulls for Characters, 80 for Light Cones
Pity Rates by Banner Type

- Character Event Warp: 0.6% base (1.6% consolidated), hard pity 90
- Light Cone Event Warp: 0.8% base (1.87% consolidated), 75/25 featured split, hard pity 80
- Stellar Warp: 0.6% base, 90-pull pity, no 50/50—300th pull grants standard 5-star selector
Pity counters run independently per banner type and never cross-transfer. Within the same type, pity carries across banners/versions. Every 10 pulls guarantees 4-star+.
50/50 system: First pity 5-star is 50% featured. Losing guarantees the next is featured—no consecutive losses on the same banner type.
Soft Pity vs Hard Pity: What Actually Happens
Soft pity on character banners starts near pull 74 (estimates 73–75); Light Cone soft pity around pull 65. In practice, most 5-stars appear at 75–80 pulls. Community-modeled averages: any 5-star 62.5 pulls ($130); featured 5-star 94 pulls ($186–$248); safe budget 150–160 pulls (~$315). Budgeting 10,000 Jade instead of 15,000 for a featured character is the costliest miscalculation.
Real-Money Cost at Hard Pity
When ready to spend, an oneiric shard recharge Honkai Star Rail through buffget delivers competitive pricing on every tier with secure payment and rapid in-game delivery.
90-Pull Hard Pity Cost Breakdown (14,400 Jade)
- Bulk ($99.99 × 2): $199.98 → 16,160 Shards (covers pity + buffer)
- Mixed ($99.99 + $29.99): $129.98 → 10,320 Shards (4,080 short)
- Guaranteed featured worst case (180 pulls = 28,800 Jade): $356–$475
- Light Cone hard pity (80 pulls = 12,800 Jade): avg featured ~65–70 pulls ≈ $145
- Single $99.99 pack: 50 pulls (~25.9% any 5-star, ~13% featured)
With guarantee flag active, 14,400 Jade mathematically guarantees the featured character. One source cites hard pity at $111.60 with first-time bonus pricing.
Remaining Pity Reduces Cost Dramatically
Without bonuses: $178–$238. At 40 pity → max 50 more pulls (8,000 Jade); at 70 pity → 20 pulls (3,200 Jade); at 80 pity → 10 pulls (1,600 Jade). The Honkai Star Rail guaranteed 5-star cost drops substantially when you track pity precisely.
Express Supply Pass: The Best Deal in HSR
$4.99/month. No contest—buy it every month before any top-up.

Full ROI Breakdown
300 Oneiric Shards instantly + 90 Stellar Jade daily for 30 days = 3,000 total Jade (18.75 pulls at $0.27/pull).
Key mechanics:
- Daily 90 Jade requires manual claim before server reset (04:00 local)
- Missed days permanently forfeit 90 Jade—no rollover
- Stacking caps at 180 days (6 passes); excess grants 330 Shards instead
- No auto-renewal—manual repurchase
- Regional: Japan ¥610 (~$3.78), EU €5.99 ($6.50), UK $6.25, Canada ~$5.15
That's ~$0.0016/Jade vs ~$0.0124/Shaard direct—10× the currency of the $4.99 Shard pack at the same price.
Supply Pass vs Direct Top-Up
At $4.99/month:
- Supply Pass: 18.75 pulls ($0.266/pull)
- Direct Shard pack: 1.875 pulls ($2.66/pull)
- Ratio: ~10× more pulls per dollar
Over one six-week patch: +3,780 Jade (22.5–23 pulls). Five months ($24.95) funds a full 90-pull hard pity. Annual: F2P ~21,900 Jade vs pass holders 54,750 Jade—+150%.
The battle pass comparison favors the pass too: Nameless Honor adds 8.25 pulls at $1.21/pull.
When Direct Top-Up Makes Sense
- Banner expiring in 24–48 hours and you're 10–20 pulls from guaranteed pity
- Unclaimed first-time bonuses on unused tiers
- Instant acquisition for meta or collection
Buy ESP only if banner duration exceeds 20 days. Limited banners run 21 days; reruns return in 6–12 months.
Monthly Spending Scenarios
- $5/month (ESP only): 25–30 pulls
- $15/month (ESP + Nameless Honor): 35–40 pulls
- $50/month: 40–45 pulls
- $100+/month: 60–80 pulls
Low-Spender: Supply Pass Only
Five months ($24.95) = 93.75 pulls—past 90-pull hard pity. Combined with F2P income (6,000–10,000 Jade monthly), 5-star timeline: 1.5–2 months. Version 3.4 (July 2–August 12, 2025) gave F2P 98 pulls. ESP adds ~22.5–23 pulls per patch.
Mid-Spender: Pass + Nameless Honor
Nameless Honor ($9.99) = 680 Jade + 4 Special Passes = 8.25 pulls at $1.21/pull + selectable 4-star Light Cone at BP Level 30 (unlocks at Trailblaze Level 13). Combined ESP + Nameless Honor = $14.98/month. Nameless Medal ($19.99) adds +10 BP levels and 200 Jade.
Whale: Direct Top-Up
- Any 5-star: $99.99 + $29.99 = 10,320 Shards ($129.98)
- Featured 5-star: $99.99 × 2 = 16,160 Shards ($199.98)
- Safe guaranteed featured: $99.99 × 3 + $14.99 = 25,330 Shards ($314.96)
3 Common Spending Mistakes
Mistake 1: Skipping the Supply Pass. You pay 7–10× more per pull. Even whales maintain an active pass first.
Mistake 2: Buying smallest packs. The $0.99 and $4.99 packs carry a 34% penalty vs $99.99. Always buy the largest affordable tier. Third-party discounted listings offer 12–15% below standard rates (e.g., 8,080 Shards for $87.42 vs $99.99 retail). Legitimate services require only game UID and server region—never account passwords.
Mistake 3: Ignoring pity count. At 70 pity, just 20 pulls (3,200 Jade) remain. Buying $99.99 when you need 1,600 Jade wastes 85% of your spend. Check Warp history before every purchase.
Smart Spending: Priority Order
- First-time purchase bonuses — claim before major update resets
- Express Supply Pass — maintain before any top-up
- Nameless Honor — 8.25 pulls/month + selectable 4-star Light Cone
- Limited banner pulls over standard—standard 5-stars come via lost 50/50s
- Embers Exchange — 5 Special Passes per 75 Undying Starlight (monthly reset)
- Direct Shard packs — only when banner is expiring and pity demands it
A $15/month budget (ESP + Nameless Honor) = 35–40 pulls, one 5-star every 1.5–2 months with F2P income—roughly one featured character per patch.
Ready to make every Oneiric Shard count? Head to buffget for competitive top-up rates and the best cost per pull for your next hard pity in Honkai Star Rail.
FAQ
How much do 90 pulls cost in HSR? 14,400 Jade—$178–$238 direct, or $24.95 via five months of Supply Pass. With first-time bonuses: ~$111.60.
What's the cheapest way to get pulls? Express Supply Pass: $4.99/month → 18.75 pulls at ~$0.27 each. Pair with F2P income and first-time bonuses.
Is the Express Supply Pass worth it? Yes. 3,000 Jade (18.75 pulls) for $4.99 = 7–10× better value than direct top-up. Highest-ROI purchase in the game.
How much does a guaranteed 5-star character cost?
Worst case (180 pulls = 28,800 Jade): $356–$475. Average featured: ~94 pulls ($186–$248).
Can you convert Oneiric Shards to Stellar Jade? Yes—exactly 1:1, zero fees. 160 Jade = one Warp pull.
How long to save for hard pity with only the Supply Pass? Five months ($24.95) = 93.75 pulls—just past the 90-pull threshold.



